3D Character, Personal Project (Laputa) · Parmida Azizinejad (Preview)
3D Character based on Laputa: Castle in the Sky
3D · Character Modeling · 2025

Personal Project: 3D Character

Client
Personal Project
Year
2025
Role
3D Character Modeler
Tools
Autodesk Maya

This project focused on creating a 3D model of a character from the iconic animation Laputa: Castle in the Sky. The goal was to faithfully interpret the original 2D design into a three-dimensional form while preserving the character's proportions, style, and personality.

I modeled the character entirely in Autodesk Maya, paying close attention to shapes, proportions, and details. A simple material was applied to highlight the form and silhouette, keeping the focus on the modeling itself.

Autodesk Maya Character Modeling Basic Material Setup
Next Project
3D Modeling, Lighting & Material
© 2025 Parmida Azizinejad Motion & 3D Design · New York