I'm an animator and motion designer who turns ideas into moving images, from 2D & 3D animation and motion graphics to interactive art installations. I don't just make things look good; I make them feel like something.
I got my Master's in Graphic Design & Media Innovation in New York, where I spent two years going deep into 2D animation, motion graphics, 3D modeling, and interactive art. The whole time, one question kept driving me: how do you make motion mean something?
My work is rooted in the belief that the best design is felt before it's understood. Whether it's a character that breathes with personality, a 3D environment that pulls you in, or a motion graphic that makes data feel human, I craft experiences that linger.
I've worked across branding, academic, and personal projects, always bringing the same level of obsessive attention to detail and genuine curiosity about what makes an audience stop scrolling and actually look.
Character animation, frame-by-frame illustration, and motion storytelling that give life to ideas and emotions.
From product visualization to full scene recreation, detailed 3D environments, lighting, and materials that feel real.
Dynamic visual communication: titles, animation, explainer videos, and brand motion that inform and captivate.
Visual strategy and creative guidance: building coherent aesthetics that make a project instantly recognizable.
Original character creation for animation, games, and brand identities: built with personality, range, and purpose.
Immersive installations and digital experiences that blur the line between audience and artwork.
Open to freelance projects, full-time roles, and creative collaborations. If you have a vision, I'd love to help bring it to life.
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