3D Vehicle Lighting & Material Study

This project focused on enhancing an existing 3D vehicle model by applying realistic materials and lighting setups. The goal was to explore photorealistic rendering techniques and create a visually compelling presentation of the model.

Role & Responsibilities: I applied detailed materials, set up lights, and rendered the scene in Arnold to achieve realism and highlight the form and design of the vehicle.

Tools & Techniques: • Autodesk Maya – scene setup • Arnold Renderer – lighting and rendering • Material creation and shader adjustment

3D Vehicle Lighting & Material Study

2025