3D Vehicle Lighting and Material Study · Parmida Azizinejad (Preview)
3D Vehicle Lighting and Material Study
3D · Rendering · 2025

3D Vehicle Lighting & Material Study

Client
3D Vehicle Lighting & Material Study
Year
2025
Role
3D Artist · Renderer
Scope
Lighting · Materials · Rendering

This project focused on enhancing an existing 3D vehicle model by applying realistic materials and lighting setups. The goal was to explore photorealistic rendering techniques and create a visually compelling presentation of the model.

I applied detailed materials, set up lights, and rendered the scene in Arnold to achieve realism and highlight the form and design of the vehicle.

Autodesk Maya Arnold Renderer Material Creation Shader Adjustment Lighting Setup Scene Composition
Next Project
3D Scene Recreation: 5 Centimeters per Second
© 2025 Parmida Azizinejad Motion & 3D Design · New York